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	<title>Comments on: Open Source projects using Xcode?</title>
	<atom:link href="http://www.friday.com/bbum/2005/08/02/open-source-projects-using-xcode/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.friday.com/bbum/2005/08/02/open-source-projects-using-xcode/</link>
	<description>...so google can organize my head.</description>
	<pubDate>Tue, 06 Jan 2009 02:15:12 +0000</pubDate>
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		<title>By: Donovan Preston</title>
		<link>http://www.friday.com/bbum/2005/08/02/open-source-projects-using-xcode/comment-page-1/#comment-101</link>
		<dc:creator>Donovan Preston</dc:creator>
		<pubDate>Sun, 14 Aug 2005 01:12:20 +0000</pubDate>
		<guid isPermaLink="false">http://www.friday.com/bbum/?p=493#comment-101</guid>
		<description>http://wheatfarm.org/ has an XCode project and quite a bit of advanced C++.</description>
		<content:encoded><![CDATA[<p><a href="http://wheatfarm.org/" >http://wheatfarm.org/</a> has an XCode project and quite a bit of advanced C++.</p>
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		<title>By: Lally Singh</title>
		<link>http://www.friday.com/bbum/2005/08/02/open-source-projects-using-xcode/comment-page-1/#comment-88</link>
		<dc:creator>Lally Singh</dc:creator>
		<pubDate>Sat, 06 Aug 2005 08:17:18 +0000</pubDate>
		<guid isPermaLink="false">http://www.friday.com/bbum/?p=493#comment-88</guid>
		<description>The Torque Game Engine comes with an XCode project for Mac builds.  ~224kloc, all C++.

www.garagegames.com

Not pure open source, there's a $100 fee for using it.  Mostly to cover the website &#38; lawyers, as I understand.</description>
		<content:encoded><![CDATA[<p>The Torque Game Engine comes with an XCode project for Mac builds.  ~224kloc, all C++.</p>
<p><a href="http://www.garagegames.com" >http://www.garagegames.com</a></p>
<p>Not pure open source, there&#8217;s a $100 fee for using it.  Mostly to cover the website &amp; lawyers, as I understand.</p>
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		<title>By: Bjoern Knafla</title>
		<link>http://www.friday.com/bbum/2005/08/02/open-source-projects-using-xcode/comment-page-1/#comment-84</link>
		<dc:creator>Bjoern Knafla</dc:creator>
		<pubDate>Wed, 03 Aug 2005 14:08:50 +0000</pubDate>
		<guid isPermaLink="false">http://www.friday.com/bbum/?p=493#comment-84</guid>
		<description>OpenSteer, a library with a demonstration program for so called steering behaviors that control the individual movement of agents in crowds, flocks, groups for games is a multiplatform project and uses Xcode 1.5 and Xcode 2.1 (in parallel) for Mac OS X. It is completely written in C++ and contains approx. 70-80 files (source and header files).

&lt;a href="http://opensteer.sourceforge.net" rel="nofollow"&gt;http://opensteer.sourceforge.net&lt;/a&gt;</description>
		<content:encoded><![CDATA[<p>OpenSteer, a library with a demonstration program for so called steering behaviors that control the individual movement of agents in crowds, flocks, groups for games is a multiplatform project and uses Xcode 1.5 and Xcode 2.1 (in parallel) for Mac OS X. It is completely written in C++ and contains approx. 70-80 files (source and header files).</p>
<p><a href="http://opensteer.sourceforge.net" >http://opensteer.sourceforge.net</a></p>
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	<item>
		<title>By: calumr</title>
		<link>http://www.friday.com/bbum/2005/08/02/open-source-projects-using-xcode/comment-page-1/#comment-83</link>
		<dc:creator>calumr</dc:creator>
		<pubDate>Wed, 03 Aug 2005 07:46:04 +0000</pubDate>
		<guid isPermaLink="false">http://www.friday.com/bbum/?p=493#comment-83</guid>
		<description>Camino &#38; the open-source versions of Quake &#38; Quake 2:

http://www.fruitz-of-dojo.de/php/download.php4</description>
		<content:encoded><![CDATA[<p>Camino &amp; the open-source versions of Quake &amp; Quake 2:</p>
<p><a href="http://www.fruitz-of-dojo.de/php/download.php4" >http://www.fruitz-of-dojo.de/php/download.php4</a></p>
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		<title>By: Mark Rowe</title>
		<link>http://www.friday.com/bbum/2005/08/02/open-source-projects-using-xcode/comment-page-1/#comment-80</link>
		<dc:creator>Mark Rowe</dc:creator>
		<pubDate>Tue, 02 Aug 2005 23:46:27 +0000</pubDate>
		<guid isPermaLink="false">http://www.friday.com/bbum/?p=493#comment-80</guid>
		<description>I guess you've probably got &lt;a href='http://webkit.opendarwin.org/' rel="nofollow"&gt;WebKit&lt;/a&gt; on the list already -- it's comprised of three main project files with 1300 source code files totalling 355000 lines of code.  The majority is C++, with the rest being Objective-C++.</description>
		<content:encoded><![CDATA[<p>I guess you&#8217;ve probably got <a href='http://webkit.opendarwin.org/' >WebKit</a> on the list already &#8212; it&#8217;s comprised of three main project files with 1300 source code files totalling 355000 lines of code.  The majority is C++, with the rest being Objective-C++.</p>
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		<title>By: Mark Rowe</title>
		<link>http://www.friday.com/bbum/2005/08/02/open-source-projects-using-xcode/comment-page-1/#comment-79</link>
		<dc:creator>Mark Rowe</dc:creator>
		<pubDate>Tue, 02 Aug 2005 23:39:28 +0000</pubDate>
		<guid isPermaLink="false">http://www.friday.com/bbum/?p=493#comment-79</guid>
		<description>&lt;a href='http://fire.sourceforge.net/' rel="nofollow"&gt;Fire&lt;/a&gt; uses Xcode for it's build system, and the project has roughly 750 files totalling 200,000+ lines of code.  About 20% of that is C++ code, with the remainder being comprised of Objective-C and plain C.</description>
		<content:encoded><![CDATA[<p><a href='http://fire.sourceforge.net/' >Fire</a> uses Xcode for it&#8217;s build system, and the project has roughly 750 files totalling 200,000+ lines of code.  About 20% of that is C++ code, with the remainder being comprised of Objective-C and plain C.</p>
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		<title>By: Nat</title>
		<link>http://www.friday.com/bbum/2005/08/02/open-source-projects-using-xcode/comment-page-1/#comment-78</link>
		<dc:creator>Nat</dc:creator>
		<pubDate>Tue, 02 Aug 2005 23:25:30 +0000</pubDate>
		<guid isPermaLink="false">http://www.friday.com/bbum/?p=493#comment-78</guid>
		<description>Pantomime has a few dozen classes, but no C++. It seems like a lot of files when you're trying to figure out how it works.

http://www.collaboration-world.com/cgi-bin/project/index.cgi?pid=3</description>
		<content:encoded><![CDATA[<p>Pantomime has a few dozen classes, but no C++. It seems like a lot of files when you&#8217;re trying to figure out how it works.</p>
<p><a href="http://www.collaboration-world.com/cgi-bin/project/index.cgi?pid=3" >http://www.collaboration-world.com/cgi-bin/project/index.cgi?pid=3</a></p>
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		<title>By: Michael McCracken</title>
		<link>http://www.friday.com/bbum/2005/08/02/open-source-projects-using-xcode/comment-page-1/#comment-77</link>
		<dc:creator>Michael McCracken</dc:creator>
		<pubDate>Tue, 02 Aug 2005 20:49:35 +0000</pubDate>
		<guid isPermaLink="false">http://www.friday.com/bbum/?p=493#comment-77</guid>
		<description>Depending on what qualifies as large - &lt;a href="http://bibdesk.sourceforge.net/" title="BibDesk project page" rel="nofollow"&gt;BibDesk&lt;/a&gt; has a small number of files but uses large 3rd party frameworks (Omni frameworks) and other libraries as part of our XCode project.</description>
		<content:encoded><![CDATA[<p>Depending on what qualifies as large - <a href="http://bibdesk.sourceforge.net/" title="BibDesk project page" >BibDesk</a> has a small number of files but uses large 3rd party frameworks (Omni frameworks) and other libraries as part of our XCode project.</p>
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	<item>
		<title>By: Yum</title>
		<link>http://www.friday.com/bbum/2005/08/02/open-source-projects-using-xcode/comment-page-1/#comment-75</link>
		<dc:creator>Yum</dc:creator>
		<pubDate>Tue, 02 Aug 2005 19:24:03 +0000</pubDate>
		<guid isPermaLink="false">http://www.friday.com/bbum/?p=493#comment-75</guid>
		<description>The SOPE frameworks got just recently upgraded to Xcode 2.1 projects and probably qualifies as medium-size:
---
$ find . -name "*.[hm]" &#124; wc -l
    2365
---
It doesn't contain any C++ though ...

http://sope.opengroupware.org/</description>
		<content:encoded><![CDATA[<p>The SOPE frameworks got just recently upgraded to Xcode 2.1 projects and probably qualifies as medium-size:<br />
&#8212;<br />
$ find . -name &#8220;*.[hm]&#8221; | wc -l<br />
    2365<br />
&#8212;<br />
It doesn&#8217;t contain any C++ though &#8230;</p>
<p><a href="http://sope.opengroupware.org/" >http://sope.opengroupware.org/</a></p>
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	<item>
		<title>By: Bob Ippolito</title>
		<link>http://www.friday.com/bbum/2005/08/02/open-source-projects-using-xcode/comment-page-1/#comment-74</link>
		<dc:creator>Bob Ippolito</dc:creator>
		<pubDate>Tue, 02 Aug 2005 18:57:45 +0000</pubDate>
		<guid isPermaLink="false">http://www.friday.com/bbum/?p=493#comment-74</guid>
		<description>SDL has lots of source files but no C++, Celestia has both lots of files and C++</description>
		<content:encoded><![CDATA[<p>SDL has lots of source files but no C++, Celestia has both lots of files and C++</p>
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