Open Source projects using Xcode?
I’m looking for large open source projects that include an Xcode project. I have identified quite a few, but am looking for more. In particular, projects that have lots of source files and/or make heavy use of C++.
Anyone have any suggestions?


August 2nd, 2005 at 1:57 pm
SDL has lots of source files but no C++, Celestia has both lots of files and C++
August 2nd, 2005 at 2:24 pm
The SOPE frameworks got just recently upgraded to Xcode 2.1 projects and probably qualifies as medium-size:
—
$ find . -name “*.[hm]” | wc -l
2365
—
It doesn’t contain any C++ though …
http://sope.opengroupware.org/
August 2nd, 2005 at 3:49 pm
Depending on what qualifies as large - BibDesk has a small number of files but uses large 3rd party frameworks (Omni frameworks) and other libraries as part of our XCode project.
August 2nd, 2005 at 6:25 pm
Pantomime has a few dozen classes, but no C++. It seems like a lot of files when you’re trying to figure out how it works.
http://www.collaboration-world.com/cgi-bin/project/index.cgi?pid=3
August 2nd, 2005 at 6:39 pm
Fire uses Xcode for it’s build system, and the project has roughly 750 files totalling 200,000+ lines of code. About 20% of that is C++ code, with the remainder being comprised of Objective-C and plain C.
August 2nd, 2005 at 6:46 pm
I guess you’ve probably got WebKit on the list already — it’s comprised of three main project files with 1300 source code files totalling 355000 lines of code. The majority is C++, with the rest being Objective-C++.
August 3rd, 2005 at 2:46 am
Camino & the open-source versions of Quake & Quake 2:
http://www.fruitz-of-dojo.de/php/download.php4
August 3rd, 2005 at 9:08 am
OpenSteer, a library with a demonstration program for so called steering behaviors that control the individual movement of agents in crowds, flocks, groups for games is a multiplatform project and uses Xcode 1.5 and Xcode 2.1 (in parallel) for Mac OS X. It is completely written in C++ and contains approx. 70-80 files (source and header files).
http://opensteer.sourceforge.net
August 6th, 2005 at 3:17 am
The Torque Game Engine comes with an XCode project for Mac builds. ~224kloc, all C++.
http://www.garagegames.com
Not pure open source, there’s a $100 fee for using it. Mostly to cover the website & lawyers, as I understand.
August 13th, 2005 at 8:12 pm
http://wheatfarm.org/ has an XCode project and quite a bit of advanced C++.